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hsgame 中 ListView 的使用 |
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参数类型为 ListView 的 hsgame 中的方法 | |
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boolean |
Hero.addEquipment(EquipmentData equipmentData,
ListView listView,
int iconX,
int iconY)
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boolean |
Hero.addEquipment(EquipmentData equipmentData,
ListView listView,
int iconX,
int iconY,
int scaleX,
int scaleY)
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boolean |
Hero.addGoods(Goods goods,
int count,
ListView listView,
int iconX,
int iconY)
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boolean |
Hero.addGoods(Goods goods,
int count,
ListView listView,
int iconX,
int iconY,
int scaleX,
int scaleY)
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boolean |
Hero.putOffEquipment(EquipmentData equipmentData,
ListView listView,
int iconX,
int iconY)
脱下一件装备。 |
boolean |
Hero.putOffEquipment(EquipmentData equipmentData,
ListView listView,
int iconX,
int iconY,
int scaleX,
int scaleY)
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int |
Hero.putOnEquipment(EquipmentData equipmentData,
int equipedId,
ListItem listItem,
ListView listView,
int iconX,
int iconY)
指定equipedId位置上穿一个装备。 |
int |
Hero.putOnEquipment(EquipmentData equipmentData,
int equipedId,
ListItem listItem,
ListView listView,
int iconX,
int iconY,
int scaleX,
int scaleY)
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int |
Hero.putOnEquipment(EquipmentData equipmentData,
ListItem listItem,
ListView listView,
int iconX,
int iconY)
穿一个装备。 |
int |
Hero.putOnEquipment(EquipmentData equipmentData,
ListItem listItem,
ListView listView,
int iconX,
int iconY,
int scaleX,
int scaleY)
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void |
Hero.refreshGoodsUI(ListView listView,
int iconX,
int iconY,
int scaleX,
int scaleY,
short digitalId)
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void |
Hero.refreshGoodsUI(ListView listView,
int iconX,
int iconY,
int scaleX,
int scaleY,
short digitalId,
int minOrderId,
int maxOrderId)
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void |
Hero.refreshGoodsUI(ListView listView,
int iconX,
int iconY,
short digitalId)
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void |
Hero.resetEquipmentUI(byte equipmentType,
ListView listView,
int iconX,
int iconY)
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void |
Hero.resetEquipmentUI(byte equipmentType,
ListView listView,
int iconX,
int iconY,
int scaleX,
int scaleY)
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void |
Hero.resetEquipmentUI(byte equipmentType,
ListView listView,
int iconX,
int iconY,
int scaleX,
int scaleY,
boolean fromSmallToLarge)
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void |
Hero.resetEquipmentUI(ListView listView,
int iconX,
int iconY)
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void |
Hero.resetEquipmentUI(ListView listView,
int iconX,
int iconY,
int scaleX,
int scaleY)
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void |
Hero.resetEquipmentUI(ListView listView,
int iconX,
int iconY,
int scaleX,
int scaleY,
boolean fromSmallToLarge)
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void |
Hero.resetGoodsUI(ListView listView,
int iconX,
int iconY,
int scaleX,
int scaleY,
short digitalId)
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void |
Hero.resetGoodsUI(ListView listView,
int iconX,
int iconY,
int scaleX,
int scaleY,
short digitalId,
boolean fromSmallToLarge)
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void |
Hero.resetGoodsUI(ListView listView,
int iconX,
int iconY,
int scaleX,
int scaleY,
short digitalId,
boolean fromSmallToLarge,
int minOrderId,
int maxOrderId)
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void |
Hero.resetGoodsUI(ListView listView,
int iconX,
int iconY,
short digitalId)
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void |
GameEngine.setInteractiveDialogForm(Form dialogForm,
Label questionLabel,
ListView listView)
设置交互对话窗体。 |
void |
GameEngine.setNoInteractiveDialogForm(int type,
Form dialogForm,
Button dialogButton,
Label headLabel,
Label questionLabel,
ListView listView)
设置无交互对话窗体(扩展选择性对话)。 |
void |
GameEngine.setShoppingForm(ListView goodsListView,
ListView equipmentListView,
int iconX,
int iconY)
设置商店窗体。 |
void |
Hero.showEquipmentUI(ListView listView,
int iconX,
int iconY)
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void |
Hero.showEquipmentUI(ListView listView,
int iconX,
int iconY,
int scaleX,
int scaleY)
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void |
Hero.showGoodsUI(ListView listView,
int iconX,
int iconY,
int scaleX,
int scaleY,
short digitalId)
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void |
Hero.showGoodsUI(ListView listView,
int iconX,
int iconY,
int scaleX,
int scaleY,
short digitalId,
int minOrderId,
int maxOrderId)
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void |
Hero.showGoodsUI(ListView listView,
int iconX,
int iconY,
short digitalId)
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