接口 hsgame.ListView
的使用

hsgameListView 的使用
 

参数类型为 ListViewhsgame 中的方法
 boolean Hero.addEquipment(EquipmentData equipmentData, ListView listView, int iconX, int iconY)
           
 boolean Hero.addEquipment(EquipmentData equipmentData, ListView listView, int iconX, int iconY, int scaleX, int scaleY)
           
 boolean Hero.addGoods(Goods goods, int count, ListView listView, int iconX, int iconY)
           
 boolean Hero.addGoods(Goods goods, int count, ListView listView, int iconX, int iconY, int scaleX, int scaleY)
           
 boolean Hero.putOffEquipment(EquipmentData equipmentData, ListView listView, int iconX, int iconY)
          脱下一件装备。
 boolean Hero.putOffEquipment(EquipmentData equipmentData, ListView listView, int iconX, int iconY, int scaleX, int scaleY)
           
 int Hero.putOnEquipment(EquipmentData equipmentData, int equipedId, ListItem listItem, ListView listView, int iconX, int iconY)
          指定equipedId位置上穿一个装备。
 int Hero.putOnEquipment(EquipmentData equipmentData, int equipedId, ListItem listItem, ListView listView, int iconX, int iconY, int scaleX, int scaleY)
           
 int Hero.putOnEquipment(EquipmentData equipmentData, ListItem listItem, ListView listView, int iconX, int iconY)
          穿一个装备。
 int Hero.putOnEquipment(EquipmentData equipmentData, ListItem listItem, ListView listView, int iconX, int iconY, int scaleX, int scaleY)
           
 void Hero.refreshGoodsUI(ListView listView, int iconX, int iconY, int scaleX, int scaleY, short digitalId)
           
 void Hero.refreshGoodsUI(ListView listView, int iconX, int iconY, int scaleX, int scaleY, short digitalId, int minOrderId, int maxOrderId)
           
 void Hero.refreshGoodsUI(ListView listView, int iconX, int iconY, short digitalId)
           
 void Hero.resetEquipmentUI(byte equipmentType, ListView listView, int iconX, int iconY)
           
 void Hero.resetEquipmentUI(byte equipmentType, ListView listView, int iconX, int iconY, int scaleX, int scaleY)
           
 void Hero.resetEquipmentUI(byte equipmentType, ListView listView, int iconX, int iconY, int scaleX, int scaleY, boolean fromSmallToLarge)
           
 void Hero.resetEquipmentUI(ListView listView, int iconX, int iconY)
           
 void Hero.resetEquipmentUI(ListView listView, int iconX, int iconY, int scaleX, int scaleY)
           
 void Hero.resetEquipmentUI(ListView listView, int iconX, int iconY, int scaleX, int scaleY, boolean fromSmallToLarge)
           
 void Hero.resetGoodsUI(ListView listView, int iconX, int iconY, int scaleX, int scaleY, short digitalId)
           
 void Hero.resetGoodsUI(ListView listView, int iconX, int iconY, int scaleX, int scaleY, short digitalId, boolean fromSmallToLarge)
           
 void Hero.resetGoodsUI(ListView listView, int iconX, int iconY, int scaleX, int scaleY, short digitalId, boolean fromSmallToLarge, int minOrderId, int maxOrderId)
           
 void Hero.resetGoodsUI(ListView listView, int iconX, int iconY, short digitalId)
           
 void GameEngine.setInteractiveDialogForm(Form dialogForm, Label questionLabel, ListView listView)
          设置交互对话窗体。
 void GameEngine.setNoInteractiveDialogForm(int type, Form dialogForm, Button dialogButton, Label headLabel, Label questionLabel, ListView listView)
          设置无交互对话窗体(扩展选择性对话)。
 void GameEngine.setShoppingForm(ListView goodsListView, ListView equipmentListView, int iconX, int iconY)
          设置商店窗体。
 void Hero.showEquipmentUI(ListView listView, int iconX, int iconY)
           
 void Hero.showEquipmentUI(ListView listView, int iconX, int iconY, int scaleX, int scaleY)
           
 void Hero.showGoodsUI(ListView listView, int iconX, int iconY, int scaleX, int scaleY, short digitalId)
           
 void Hero.showGoodsUI(ListView listView, int iconX, int iconY, int scaleX, int scaleY, short digitalId, int minOrderId, int maxOrderId)
           
 void Hero.showGoodsUI(ListView listView, int iconX, int iconY, short digitalId)