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| hsgame 中 ListView 的使用 | 
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| 参数类型为 ListView 的 hsgame 中的方法 | |
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|  boolean | Hero.addEquipment(EquipmentData equipmentData,
             ListView listView,
             int iconX,
             int iconY) | 
|  boolean | Hero.addEquipment(EquipmentData equipmentData,
             ListView listView,
             int iconX,
             int iconY,
             int scaleX,
             int scaleY) | 
|  boolean | Hero.addGoods(Goods goods,
         int count,
         ListView listView,
         int iconX,
         int iconY) | 
|  boolean | Hero.addGoods(Goods goods,
         int count,
         ListView listView,
         int iconX,
         int iconY,
         int scaleX,
         int scaleY) | 
|  boolean | Hero.putOffEquipment(EquipmentData equipmentData,
                ListView listView,
                int iconX,
                int iconY)脱下一件装备。 | 
|  boolean | Hero.putOffEquipment(EquipmentData equipmentData,
                ListView listView,
                int iconX,
                int iconY,
                int scaleX,
                int scaleY) | 
|  int | Hero.putOnEquipment(EquipmentData equipmentData,
               int equipedId,
               ListItem listItem,
               ListView listView,
               int iconX,
               int iconY)指定equipedId位置上穿一个装备。 | 
|  int | Hero.putOnEquipment(EquipmentData equipmentData,
               int equipedId,
               ListItem listItem,
               ListView listView,
               int iconX,
               int iconY,
               int scaleX,
               int scaleY) | 
|  int | Hero.putOnEquipment(EquipmentData equipmentData,
               ListItem listItem,
               ListView listView,
               int iconX,
               int iconY)穿一个装备。 | 
|  int | Hero.putOnEquipment(EquipmentData equipmentData,
               ListItem listItem,
               ListView listView,
               int iconX,
               int iconY,
               int scaleX,
               int scaleY) | 
|  void | Hero.refreshGoodsUI(ListView listView,
               int iconX,
               int iconY,
               int scaleX,
               int scaleY,
               short digitalId) | 
|  void | Hero.refreshGoodsUI(ListView listView,
               int iconX,
               int iconY,
               int scaleX,
               int scaleY,
               short digitalId,
               int minOrderId,
               int maxOrderId) | 
|  void | Hero.refreshGoodsUI(ListView listView,
               int iconX,
               int iconY,
               short digitalId) | 
|  void | Hero.resetEquipmentUI(byte equipmentType,
                 ListView listView,
                 int iconX,
                 int iconY) | 
|  void | Hero.resetEquipmentUI(byte equipmentType,
                 ListView listView,
                 int iconX,
                 int iconY,
                 int scaleX,
                 int scaleY) | 
|  void | Hero.resetEquipmentUI(byte equipmentType,
                 ListView listView,
                 int iconX,
                 int iconY,
                 int scaleX,
                 int scaleY,
                 boolean fromSmallToLarge) | 
|  void | Hero.resetEquipmentUI(ListView listView,
                 int iconX,
                 int iconY) | 
|  void | Hero.resetEquipmentUI(ListView listView,
                 int iconX,
                 int iconY,
                 int scaleX,
                 int scaleY) | 
|  void | Hero.resetEquipmentUI(ListView listView,
                 int iconX,
                 int iconY,
                 int scaleX,
                 int scaleY,
                 boolean fromSmallToLarge) | 
|  void | Hero.resetGoodsUI(ListView listView,
             int iconX,
             int iconY,
             int scaleX,
             int scaleY,
             short digitalId) | 
|  void | Hero.resetGoodsUI(ListView listView,
             int iconX,
             int iconY,
             int scaleX,
             int scaleY,
             short digitalId,
             boolean fromSmallToLarge) | 
|  void | Hero.resetGoodsUI(ListView listView,
             int iconX,
             int iconY,
             int scaleX,
             int scaleY,
             short digitalId,
             boolean fromSmallToLarge,
             int minOrderId,
             int maxOrderId) | 
|  void | Hero.resetGoodsUI(ListView listView,
             int iconX,
             int iconY,
             short digitalId) | 
|  void | GameEngine.setInteractiveDialogForm(Form dialogForm,
                         Label questionLabel,
                         ListView listView)设置交互对话窗体。 | 
|  void | GameEngine.setNoInteractiveDialogForm(int type,
                           Form dialogForm,
                           Button dialogButton,
                           Label headLabel,
                           Label questionLabel,
                           ListView listView)设置无交互对话窗体(扩展选择性对话)。 | 
|  void | GameEngine.setShoppingForm(ListView goodsListView,
                ListView equipmentListView,
                int iconX,
                int iconY)设置商店窗体。 | 
|  void | Hero.showEquipmentUI(ListView listView,
                int iconX,
                int iconY) | 
|  void | Hero.showEquipmentUI(ListView listView,
                int iconX,
                int iconY,
                int scaleX,
                int scaleY) | 
|  void | Hero.showGoodsUI(ListView listView,
            int iconX,
            int iconY,
            int scaleX,
            int scaleY,
            short digitalId) | 
|  void | Hero.showGoodsUI(ListView listView,
            int iconX,
            int iconY,
            int scaleX,
            int scaleY,
            short digitalId,
            int minOrderId,
            int maxOrderId) | 
|  void | Hero.showGoodsUI(ListView listView,
            int iconX,
            int iconY,
            short digitalId) | 
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