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摘要: 嵌套 | 字段 | 构造方法 | 方法 | 详细信息: 字段 | 构造方法 | 方法 |
public interface Control
基础控件。
方法摘要 | |
---|---|
void |
addActionScale(int startScaleX,
int startScaleY,
int endScaleX,
int endScaleY,
int time,
java.lang.String scaleOveredMethod,
boolean containChildren)
添加皮肤&Action缩放事件。 |
void |
addActivated(java.lang.String activatedMethod)
|
void |
addAlpha(int startAlpha,
int endAlpha,
int time,
boolean containsChildren,
java.lang.String alphaOveredMethod)
添加Aplha事件。 |
void |
addBackColorChanged(java.lang.String backColorChangedMethod)
|
void |
addControl(Control control)
添加子控件。 |
void |
addControlAdded(java.lang.String controlAddedMethod)
|
void |
addControlRemoved(java.lang.String controlRemovedMethod)
|
void |
addDisabledMouseDown(java.lang.String mouseDownMethod)
|
void |
addDisabledMouseMove(java.lang.String mouseMoveMethod)
|
void |
addDisabledMouseUp(java.lang.String mouseUpMethod)
|
void |
addDisabledMouseUpDown(java.lang.String mouseUpDownMethod)
|
void |
addDisabledMouseUpDownMove(java.lang.String mouseUpDownMoveMethod)
|
void |
addEnabledChanged(java.lang.String enableChangedMethod)
|
void |
addFilledRectangle(int x,
int y,
int width,
int height,
long color)
|
void |
addFrameFlagChecked(Action action,
short frameFlag,
java.lang.String frameFlagCheckedEventHandlerMethod)
添加帧标记监测事件。 |
void |
addFrameFlagChecked(short frameFlag,
java.lang.String frameFlagCheckedEventHandlerMethod)
添加帧标记监测事件。 |
void |
addGotFocus(java.lang.String gotFocusMethod)
|
void |
addInvalidated(java.lang.String invalidatedMethod)
|
void |
addKeyDown(java.lang.String keyDownMethod)
|
void |
addKeyUp(java.lang.String keyUpMethod)
|
void |
addLeft(int dis)
|
void |
addLine(int x1,
int y1,
int x2,
int y2,
int width,
long color)
|
void |
addLinearMove(int targetX,
int targetY,
int moveTime,
java.lang.String linearMoveOverMethod)
|
void |
addLoad(java.lang.String loadMethod)
|
void |
addLocationChanged(java.lang.String locationChangedMethod)
|
void |
addLoseFocus(java.lang.String loseFocusMethod)
|
void |
addMouseDown(java.lang.Object caller,
java.lang.String mouseDownMethod)
|
void |
addMouseDown(java.lang.String mouseDownMethod)
|
void |
addMouseMove(java.lang.Object caller,
java.lang.String mouseMoveMethod)
|
void |
addMouseMove(java.lang.String mouseMoveMethod)
|
void |
addMouseUp(java.lang.Object caller,
java.lang.String mouseUpMethod)
|
void |
addMouseUp(java.lang.String mouseUpMethod)
|
void |
addMouseUpDown(java.lang.String mouseUpDownMethod)
|
void |
addMouseUpDownMove(java.lang.String mouseUpDownMoveMethod)
|
void |
addMove(java.lang.String moveMethod)
|
void |
addPaint(java.lang.Object caller,
java.lang.String paintMethod)
|
void |
addPaint(java.lang.String paintMethod)
|
void |
addParentChanged(java.lang.String addParentMethod)
|
void |
addParticleEffect(java.lang.String particleEffectName,
int x,
int y,
boolean needRestart,
java.lang.String completionOverMethod)
|
void |
addPathMove(int pathGroupId,
int pathId,
java.lang.String pathMoveOverMethod)
|
void |
addRectangle(int x,
int y,
int width,
int height,
long color)
|
void |
addResize(java.lang.String resizeMethod)
|
void |
addRunnable(java.lang.Object caller,
java.lang.String runnableMethod,
int intervals)
添加Runnable事件 |
void |
addRunnable(java.lang.String runnableMethod,
int intervals)
添加Runnable事件 |
void |
addScale(int startScaleX,
int startScaleY,
int endScaleX,
int endScaleY,
int time,
java.lang.String scaleOveredMethod)
|
void |
addSizeChanged(java.lang.String sizeChangedMethod)
|
void |
addTextAlpha(int startAlpha,
int endAlpha,
int time,
boolean containsChildren,
java.lang.String alphaOveredMethod)
|
void |
addTimer(int time,
java.lang.String timeOveredMethod)
|
void |
addTop(int dis)
|
void |
addUIAction(Action action,
int x,
int y)
动画添加到控件上。 |
void |
addUIAction(Action action,
int x,
int y,
boolean clip)
|
void |
addUIAction(Action action,
int x,
int y,
int scaleX,
int scaleY)
|
void |
addUIAction(Action action,
int x,
int y,
int scaleX,
int scaleY,
boolean flipX)
|
void |
addUIAction(Action action,
int x,
int y,
int scaleX,
int scaleY,
boolean clip,
boolean flipX)
|
void |
addUIPainter(ActorUIPainter uiPainter,
int x,
int y,
boolean isInitialAnimation)
|
void |
addUIPainter(ActorUIPainter uiPainter,
int x,
int y,
int scaleX,
int scaleY,
boolean isInitialAnimation)
添加UIPainter到UI控件。 |
void |
addUIPainter(UIPainter uiPainter,
int x,
int y)
添加UIPainter到UI控件。 |
void |
addUIPainter(UIPainter uiPainter,
int x,
int y,
int scaleX,
int scaleY)
添加UIPainter到UI控件。 |
void |
addUISpineAction(AnimationProjectAddin animationProjectAddin,
int animationId,
int actionId,
int x,
int y,
boolean flipX)
|
void |
addUISpineAction(AnimationProjectAddin animationProjectAddin,
int animationId,
int actionId,
int x,
int y,
boolean clip,
boolean flipX)
|
void |
addUISpineAction(AnimationProjectAddin animationProjectAddin,
int animationId,
int actionId,
int x,
int y,
int scaleX,
int scaleY,
boolean flipX)
|
void |
addUISpineAction(AnimationProjectAddin animationProjectAddin,
int animationId,
int actionId,
int x,
int y,
int scaleX,
int scaleY,
boolean clip,
boolean flipX)
|
void |
addUISpineAction(int animationId,
int actionId,
int x,
int y,
boolean flipX)
|
void |
addUISpineAction(int animationId,
int actionId,
int x,
int y,
boolean clip,
boolean flipX)
|
void |
addUISpineAction(int animationId,
int actionId,
int x,
int y,
int scaleX,
int scaleY,
boolean flipX)
|
void |
addUISpineAction(int animationId,
int actionId,
int x,
int y,
int scaleX,
int scaleY,
boolean clip,
boolean flipX)
|
void |
addVisibleChanged(java.lang.String visibleChangedMethod)
|
void |
clearAlpha()
清除Alpha事件。 |
void |
clearScales()
移除addScale事件。 |
void |
clearShape()
|
void |
clearShapes()
|
void |
clearUIAction()
|
void |
clearUIActions()
|
void |
clearUIPainter()
|
void |
clearUIPainters()
|
java.lang.Object |
clone()
|
boolean |
contains(Control control)
是否包含控件。 |
IWebViewClient |
createWebViewClient()
|
int |
getBackColor()
|
int |
getBorderColor()
|
java.awt.Rectangle |
getClientRectangle()
|
Control |
getControl(int id)
|
java.awt.Rectangle |
getControlRectangleToScreen()
|
java.util.List<Control> |
getControls()
|
byte |
getFontSize()
|
int |
getForeBorderColor()
|
int |
getForeColor()
|
int |
getHeight()
|
int |
getLeft()
|
int |
getLeftToForm()
|
int |
getLeftToScreen()
|
Control |
getParent()
|
Control |
getParentForm()
|
java.lang.Object |
getTag()
|
java.lang.String |
getText()
|
short |
getTextAlign()
|
int |
getTextWidth()
|
int |
getTextWithoutTagsWidth()
|
int |
getTop()
|
int |
getTopToForm()
|
int |
getTopToScreen()
|
float |
getUISpineActionRotation(int animationId,
int actionId)
获取Spine动画的旋转角度。 |
int |
getWidth()
|
void |
insertControl(int index,
Control control)
插入子控件。 |
boolean |
isChecked()
|
boolean |
isContainer()
|
boolean |
isCreated()
|
boolean |
isEnabled()
|
boolean |
isFlipX()
|
boolean |
isPaint()
|
boolean |
isVisible()
|
void |
playAction(Action action,
int loopCount,
int x,
int y,
int scaleX,
int scaleY,
boolean clip,
boolean flipX,
java.lang.String loopPlayOveredMethod)
播放帧动画,完成后消失。 |
void |
playSpineAction(AnimationProjectAddin animationProjectAddin,
int animationId,
int actionId,
int loopCount,
int x,
int y,
int scaleX,
int scaleY,
boolean clip,
boolean flipX,
java.lang.String loopPlayOveredMethod)
播放spine动画,完成后消失。 |
void |
playSpineAction(AnimationProjectAddin animationProjectAddin,
int animationId,
int actionId,
int spineSkinId,
int loopCount,
int x,
int y,
int scaleX,
int scaleY,
boolean clip,
boolean flipX,
java.lang.String loopPlayOveredMethod)
播放spine动画,完成后消失。 |
void |
playSpineAction(int animationId,
int actionId,
int loopCount,
int x,
int y,
int scaleX,
int scaleY,
boolean clip,
boolean flipX,
java.lang.String loopPlayOveredMethod)
播放spine动画,完成后消失。 |
void |
playSpineAction(int animationId,
int actionId,
int spineSkinId,
int loopCount,
int x,
int y,
int scaleX,
int scaleY,
boolean clip,
boolean flipX,
java.lang.String loopPlayOveredMethod)
播放spine动画,完成后消失。 |
void |
removeActivated(java.lang.String activatedMethod)
|
void |
removeAllControls()
移除全部控件。 |
void |
removeBackColorChanged(java.lang.String backColorChangedMethod)
|
void |
removeBasePaintEvent()
移除基础绘制事件。 |
void |
removeControl(Control control)
移除控件。 |
void |
removeControl(int index)
移除控件。 |
void |
removeControlAdded(java.lang.String controlAddedMethod)
|
void |
removeControlRemoved(java.lang.String controlRemovedMethod)
|
void |
removeDisabledMouseDown(java.lang.String mouseDownMethod)
|
void |
removeDisabledMouseMove(java.lang.String mouseMoveMethod)
|
void |
removeDisabledMouseUp(java.lang.String mouseUpMethod)
|
void |
removeEnabledChanged(java.lang.String enableChangedMethod)
|
void |
removeFilledRectangle(int x,
int y,
int width,
int height,
long color)
|
void |
removeFrameFlagChecked(java.lang.String frameFlagCheckedEventHandlerMethod)
移除帧标记监测事件。 |
void |
removeGotFocus(java.lang.String gotFocusMethod)
|
void |
removeInvalidated(java.lang.String invalidatedMethod)
|
void |
removeKeyDown(java.lang.String keyDownMethod)
|
void |
removeKeyUp(java.lang.String keyUpMethod)
|
void |
removeLine(int x1,
int y1,
int x2,
int y2,
int width,
long color)
|
void |
removeLinearMove()
|
void |
removeLoad(java.lang.String loadMethod)
|
void |
removeLocationChanged(java.lang.String locationChangedMethod)
|
void |
removeLoseFocus(java.lang.String loseFocusMethod)
|
void |
removeMouseDown(java.lang.String mouseDownMethod)
|
void |
removeMouseMove(java.lang.String mouseMoveMethod)
|
void |
removeMouseUp(java.lang.String mouseUpMethod)
|
void |
removeMove(java.lang.String moveMethod)
|
void |
removePaint(java.lang.String paintMethod)
|
void |
removeParentChanged(java.lang.String addParentMethod)
|
void |
removeParticleEffect(java.lang.String particleEffectName)
|
void |
removePathMove()
|
void |
removeRectangle(int x,
int y,
int width,
int height,
long color)
|
void |
removeResize(java.lang.String resizeMethod)
|
void |
removeRunnable(java.lang.String runnableMethod)
|
void |
removeSizeChanged(java.lang.String sizeChangedMethod)
|
void |
removeTimer(java.lang.String timeOveredMethod)
|
void |
removeUIAction(Action action)
|
void |
removeUIPainter(UIPainter uiPainter)
|
void |
removeUISpineAction(int animationId,
int actionId)
|
void |
removeVisibleChanged(java.lang.String visibleChangedMethod)
|
void |
replaceUIActionMLG(Action action,
int oldMLGID,
int newMLGID)
替换MLG。 |
void |
resetAsc()
|
void |
setActionScale(float scalePrecentX,
float scalePrecentY,
boolean containsChildren)
设置皮肤&Action缩放。 |
void |
setAlpha(int alpha,
boolean containsChildren)
|
void |
setAnchor(int anchor)
|
void |
setBackColor(long backColor)
|
void |
setBorderColor(long borderColor)
|
void |
setChecked(boolean checked)
|
void |
setCustomBackgroundThemeLength(int length)
设置自定义底背景皮肤长度。 |
void |
setDigitalText(int number,
short digitalAnimationId)
|
void |
setEnabled(boolean enabled)
|
void |
setEnabled(boolean enabled,
boolean containsChildren)
|
void |
setFlipX(boolean flipX)
|
void |
setFontSize(byte fontSize)
|
void |
setForeBorderColor(long foreBorderColor)
|
void |
setForeColor(long foreColor)
|
void |
setHeight(int height)
|
void |
setLeft(int left)
|
void |
setPaint(boolean paint)
|
void |
setParent(Control parent)
|
void |
setScale(int scalePrecentX,
int scalePrecentY)
|
void |
setShader(int shader)
设置shader效果。 |
void |
setShader(int shader,
boolean containsChildren)
设置shader效果。 |
void |
setTag(java.lang.Object tag)
|
void |
setText(java.lang.String text)
|
void |
setText(java.lang.String text,
short textAnimationId)
|
void |
setTextAlign(short textAlign)
1.TopLeft 2.TopCenter 4.TopRight 16.MiddleLeft 32.MiddleCenter 64.MiddleRight 256.BottomLeft 512.BottomCenter 1024.BottomRight 2048.Fill_TopLeft 4096.Fill_Center 8192.Fill_TopRight |
void |
setTheme(byte state,
Action action)
设置皮肤(0~6),自定义皮肤(7~max) |
void |
setTop(int top)
|
void |
setUIActionLoopCount(Action action,
int loopCount,
boolean removeWhenPlayOvered,
java.lang.String oneLoopPlayOveredMethod)
设置Action播放次数。 |
void |
setUIPainterAction(UIPainter uiPainter,
short actionId)
|
void |
setUIPainterLoopCount(UIPainter uiPainter,
int loopCount,
boolean removeWhenPlayOvered,
java.lang.String oneLoopPlayOveredMethod)
设置UIPainter播放次数。 |
void |
setUISpineActionLoopCount(int animationId,
int actionId,
int loopCount,
boolean removeWhenPlayOvered,
java.lang.String oneLoopPlayOveredMethod)
设置Spine播放次数。 |
void |
setUISpineActionRotation(int animationId,
int actionId,
float rotation)
设置Spine动画的旋转角度。 |
void |
setUISpineActionSkin(int animationId,
int actionId,
int skinId)
设置Spine动画的皮肤。 |
void |
setUITextHandlerDigitFormat(java.lang.String format)
设置在UITextHandler模式下数字文本格式。 |
void |
setVisible(boolean visible)
|
void |
setWidth(int width)
|
方法详细信息 |
---|
void removeBasePaintEvent()
void setScale(int scalePrecentX, int scalePrecentY)
void setShader(int shader)
shader
- void setShader(int shader, boolean containsChildren)
shader
- void setTheme(byte state, Action action)
state
- action
- void setCustomBackgroundThemeLength(int length)
length
- void addControl(Control control)
control
- void insertControl(int index, Control control)
index
- control
- void removeControl(Control control)
control
- void removeControl(int index)
index
- void removeAllControls()
boolean contains(Control control)
control
-
int getLeft()
void setLeft(int left)
void addLeft(int dis)
int getTop()
void setTop(int top)
void addTop(int dis)
int getWidth()
void setWidth(int width)
int getHeight()
void setHeight(int height)
Control getParent()
void setParent(Control parent)
Control getParentForm()
java.util.List<Control> getControls()
Control getControl(int id)
boolean isVisible()
void setVisible(boolean visible)
boolean isPaint()
void setPaint(boolean paint)
boolean isEnabled()
void setEnabled(boolean enabled)
void setEnabled(boolean enabled, boolean containsChildren)
boolean isCreated()
short getTextAlign()
void setTextAlign(short textAlign)
textAlign
- int getBackColor()
void setBackColor(long backColor)
int getForeColor()
void setForeColor(long foreColor)
int getForeBorderColor()
void setForeBorderColor(long foreBorderColor)
byte getFontSize()
void setFontSize(byte fontSize)
int getBorderColor()
void setBorderColor(long borderColor)
int getTextWithoutTagsWidth()
int getTextWidth()
java.lang.String getText()
void setText(java.lang.String text)
void setText(java.lang.String text, short textAnimationId)
void setUITextHandlerDigitFormat(java.lang.String format)
format
- "%05d",五位数,不足5位,前方自动补0。void setDigitalText(int number, short digitalAnimationId)
void setAnchor(int anchor)
boolean isContainer()
boolean isChecked()
void setChecked(boolean checked)
void setFlipX(boolean flipX)
boolean isFlipX()
java.awt.Rectangle getClientRectangle()
java.awt.Rectangle getControlRectangleToScreen()
int getLeftToForm()
int getLeftToScreen()
int getTopToForm()
int getTopToScreen()
java.lang.Object clone()
void playAction(Action action, int loopCount, int x, int y, int scaleX, int scaleY, boolean clip, boolean flipX, java.lang.String loopPlayOveredMethod)
action
- loopCount
- x
- y
- scaleX
- scaleY
- clip
- flipX
- loopPlayOveredMethod
- void playSpineAction(AnimationProjectAddin animationProjectAddin, int animationId, int actionId, int loopCount, int x, int y, int scaleX, int scaleY, boolean clip, boolean flipX, java.lang.String loopPlayOveredMethod)
animationProjectAddin
- animationId
- actionId
- loopCount
- x
- y
- scaleX
- scaleY
- clip
- flipX
- loopPlayOveredMethod
- void playSpineAction(AnimationProjectAddin animationProjectAddin, int animationId, int actionId, int spineSkinId, int loopCount, int x, int y, int scaleX, int scaleY, boolean clip, boolean flipX, java.lang.String loopPlayOveredMethod)
animationProjectAddin
- animationId
- actionId
- spineSkinId
- loopCount
- x
- y
- scaleX
- scaleY
- clip
- flipX
- loopPlayOveredMethod
- void playSpineAction(int animationId, int actionId, int loopCount, int x, int y, int scaleX, int scaleY, boolean clip, boolean flipX, java.lang.String loopPlayOveredMethod)
animationId
- actionId
- loopCount
- x
- y
- scaleX
- scaleY
- clip
- flipX
- loopPlayOveredMethod
- void playSpineAction(int animationId, int actionId, int spineSkinId, int loopCount, int x, int y, int scaleX, int scaleY, boolean clip, boolean flipX, java.lang.String loopPlayOveredMethod)
animationId
- actionId
- spineSkinId
- loopCount
- x
- y
- scaleX
- scaleY
- clip
- flipX
- loopPlayOveredMethod
- void addUIAction(Action action, int x, int y)
action
- x
- y
- void addUIAction(Action action, int x, int y, int scaleX, int scaleY)
void addUIAction(Action action, int x, int y, int scaleX, int scaleY, boolean flipX)
void addUIAction(Action action, int x, int y, boolean clip)
void addUIAction(Action action, int x, int y, int scaleX, int scaleY, boolean clip, boolean flipX)
void addUISpineAction(int animationId, int actionId, int x, int y, boolean flipX)
void addUISpineAction(int animationId, int actionId, int x, int y, boolean clip, boolean flipX)
void addUISpineAction(int animationId, int actionId, int x, int y, int scaleX, int scaleY, boolean flipX)
void addUISpineAction(int animationId, int actionId, int x, int y, int scaleX, int scaleY, boolean clip, boolean flipX)
void addUISpineAction(AnimationProjectAddin animationProjectAddin, int animationId, int actionId, int x, int y, boolean flipX)
void addUISpineAction(AnimationProjectAddin animationProjectAddin, int animationId, int actionId, int x, int y, boolean clip, boolean flipX)
void addUISpineAction(AnimationProjectAddin animationProjectAddin, int animationId, int actionId, int x, int y, int scaleX, int scaleY, boolean flipX)
void addUISpineAction(AnimationProjectAddin animationProjectAddin, int animationId, int actionId, int x, int y, int scaleX, int scaleY, boolean clip, boolean flipX)
void removeUISpineAction(int animationId, int actionId)
void replaceUIActionMLG(Action action, int oldMLGID, int newMLGID)
action
- oldMLGID
- newMLGID
- void setUIActionLoopCount(Action action, int loopCount, boolean removeWhenPlayOvered, java.lang.String oneLoopPlayOveredMethod)
action
- : 动画loopCount
- : 次数(-1:无限循环)removeWhenPlayOvered
- : 次数播放完毕后是否清除action。oneLoopPlayOveredMethod
- : 次数播放完毕后的回调。void setUISpineActionLoopCount(int animationId, int actionId, int loopCount, boolean removeWhenPlayOvered, java.lang.String oneLoopPlayOveredMethod)
animationId
- actionId
- loopCount
- removeWhenPlayOvered
- oneLoopPlayOveredMethod
- void setUISpineActionRotation(int animationId, int actionId, float rotation)
animationId
- actionId
- rotation
- float getUISpineActionRotation(int animationId, int actionId)
animationId
- actionId
-
void setUISpineActionSkin(int animationId, int actionId, int skinId)
animationId
- actionId
- skinId
- void removeUIAction(Action action)
void clearUIAction()
void clearUIActions()
void setUIPainterAction(UIPainter uiPainter, short actionId)
void setUIPainterLoopCount(UIPainter uiPainter, int loopCount, boolean removeWhenPlayOvered, java.lang.String oneLoopPlayOveredMethod)
UIPainter
- : 动画承载对象(场景对象、物品、装备等)。loopCount
- : 次数(-1:无限循环)removeWhenPlayOvered
- : 次数播放完毕后是否清除action。oneLoopPlayOveredMethod
- : 次数播放完毕后的回调。void addUIPainter(ActorUIPainter uiPainter, int x, int y, boolean isInitialAnimation)
void addUIPainter(ActorUIPainter uiPainter, int x, int y, int scaleX, int scaleY, boolean isInitialAnimation)
uiPainter
- :动画承载对象(场景对象、物品、装备等)。x
- :相对控件的坐标xy
- :相对控件的坐标yscaleX
- :水平缩放(100为原大小)scaleY
- :垂直缩放(100为原大小)isInitialAnimation
- :对象的原始动画或对象替换过动画的新动画。void addUIPainter(UIPainter uiPainter, int x, int y)
uiPainter
- :动画承载对象(场景对象、物品、装备等)。x
- :相对控件的坐标xy
- :相对控件的坐标yvoid addUIPainter(UIPainter uiPainter, int x, int y, int scaleX, int scaleY)
uiPainter
- :动画承载对象(场景对象、物品、装备等)。x
- :相对控件的坐标xy
- :相对控件的坐标yscaleX
- :水平缩放(100为原大小)scaleY
- :垂直缩放(100为原大小)void removeUIPainter(UIPainter uiPainter)
void clearUIPainter()
void clearUIPainters()
void setAlpha(int alpha, boolean containsChildren)
java.lang.Object getTag()
void setTag(java.lang.Object tag)
void addLine(int x1, int y1, int x2, int y2, int width, long color)
void removeLine(int x1, int y1, int x2, int y2, int width, long color)
void addRectangle(int x, int y, int width, int height, long color)
void removeRectangle(int x, int y, int width, int height, long color)
void addFilledRectangle(int x, int y, int width, int height, long color)
void removeFilledRectangle(int x, int y, int width, int height, long color)
void clearShape()
void clearShapes()
IWebViewClient createWebViewClient()
void resetAsc()
void addParticleEffect(java.lang.String particleEffectName, int x, int y, boolean needRestart, java.lang.String completionOverMethod)
void removeParticleEffect(java.lang.String particleEffectName)
void addPathMove(int pathGroupId, int pathId, java.lang.String pathMoveOverMethod)
void removePathMove()
void addLinearMove(int targetX, int targetY, int moveTime, java.lang.String linearMoveOverMethod)
void removeLinearMove()
void addTimer(int time, java.lang.String timeOveredMethod)
void removeTimer(java.lang.String timeOveredMethod)
void addScale(int startScaleX, int startScaleY, int endScaleX, int endScaleY, int time, java.lang.String scaleOveredMethod)
void addActionScale(int startScaleX, int startScaleY, int endScaleX, int endScaleY, int time, java.lang.String scaleOveredMethod, boolean containChildren)
startScaleX
- startScaleY
- endScaleX
- endScaleY
- time
- scaleOveredMethod
- containChildren
- void clearScales()
void setActionScale(float scalePrecentX, float scalePrecentY, boolean containsChildren)
scalePrecentX
- scalePrecentY
- containsChildren
- void addAlpha(int startAlpha, int endAlpha, int time, boolean containsChildren, java.lang.String alphaOveredMethod)
startAlpha
- endAlpha
- time
- containsChildren
- alphaOveredMethod
- void clearAlpha()
void addTextAlpha(int startAlpha, int endAlpha, int time, boolean containsChildren, java.lang.String alphaOveredMethod)
void addActivated(java.lang.String activatedMethod)
void removeActivated(java.lang.String activatedMethod)
void addFrameFlagChecked(short frameFlag, java.lang.String frameFlagCheckedEventHandlerMethod)
frameFlag
- frameFlagCheckedEventHandlerMethod
- void addFrameFlagChecked(Action action, short frameFlag, java.lang.String frameFlagCheckedEventHandlerMethod)
action
- frameFlag
- frameFlagCheckedEventHandlerMethod
- void removeFrameFlagChecked(java.lang.String frameFlagCheckedEventHandlerMethod)
frameFlagCheckedEventHandlerMethod
- void addPaint(java.lang.String paintMethod)
void addPaint(java.lang.Object caller, java.lang.String paintMethod)
void removePaint(java.lang.String paintMethod)
void addRunnable(java.lang.String runnableMethod, int intervals)
runnableMethod
- intervals
- - 间隔时间void addRunnable(java.lang.Object caller, java.lang.String runnableMethod, int intervals)
caller
- runnableMethod
- intervals
- - 间隔时间void removeRunnable(java.lang.String runnableMethod)
void addInvalidated(java.lang.String invalidatedMethod)
void removeInvalidated(java.lang.String invalidatedMethod)
void addParentChanged(java.lang.String addParentMethod)
void removeParentChanged(java.lang.String addParentMethod)
void addGotFocus(java.lang.String gotFocusMethod)
void removeGotFocus(java.lang.String gotFocusMethod)
void addLoseFocus(java.lang.String loseFocusMethod)
void removeLoseFocus(java.lang.String loseFocusMethod)
void addLoad(java.lang.String loadMethod)
void removeLoad(java.lang.String loadMethod)
void addMove(java.lang.String moveMethod)
void removeMove(java.lang.String moveMethod)
void addLocationChanged(java.lang.String locationChangedMethod)
void removeLocationChanged(java.lang.String locationChangedMethod)
void addSizeChanged(java.lang.String sizeChangedMethod)
void removeSizeChanged(java.lang.String sizeChangedMethod)
void addResize(java.lang.String resizeMethod)
void removeResize(java.lang.String resizeMethod)
void addBackColorChanged(java.lang.String backColorChangedMethod)
void removeBackColorChanged(java.lang.String backColorChangedMethod)
void addKeyUp(java.lang.String keyUpMethod)
void removeKeyUp(java.lang.String keyUpMethod)
void addKeyDown(java.lang.String keyDownMethod)
void removeKeyDown(java.lang.String keyDownMethod)
void addMouseUpDown(java.lang.String mouseUpDownMethod)
void addMouseUpDownMove(java.lang.String mouseUpDownMoveMethod)
void addMouseUp(java.lang.String mouseUpMethod)
void addMouseUp(java.lang.Object caller, java.lang.String mouseUpMethod)
void removeMouseUp(java.lang.String mouseUpMethod)
void addMouseDown(java.lang.String mouseDownMethod)
void addMouseDown(java.lang.Object caller, java.lang.String mouseDownMethod)
void removeMouseDown(java.lang.String mouseDownMethod)
void addMouseMove(java.lang.String mouseMoveMethod)
void addMouseMove(java.lang.Object caller, java.lang.String mouseMoveMethod)
void removeMouseMove(java.lang.String mouseMoveMethod)
void addDisabledMouseUpDown(java.lang.String mouseUpDownMethod)
void addDisabledMouseUpDownMove(java.lang.String mouseUpDownMoveMethod)
void addDisabledMouseUp(java.lang.String mouseUpMethod)
void removeDisabledMouseUp(java.lang.String mouseUpMethod)
void addDisabledMouseDown(java.lang.String mouseDownMethod)
void removeDisabledMouseDown(java.lang.String mouseDownMethod)
void addDisabledMouseMove(java.lang.String mouseMoveMethod)
void removeDisabledMouseMove(java.lang.String mouseMoveMethod)
void addVisibleChanged(java.lang.String visibleChangedMethod)
void removeVisibleChanged(java.lang.String visibleChangedMethod)
void addEnabledChanged(java.lang.String enableChangedMethod)
void removeEnabledChanged(java.lang.String enableChangedMethod)
void addControlAdded(java.lang.String controlAddedMethod)
void removeControlAdded(java.lang.String controlAddedMethod)
void addControlRemoved(java.lang.String controlRemovedMethod)
void removeControlRemoved(java.lang.String controlRemovedMethod)
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